Folens Publishers: Spell It!

Folens is one of Ireland’s largest educational publishers. Seedling worked with their team to develop the digital aspect of their “Spell It!” English Literacy series for the Irish Primary School market… read more

The Brief

Seedling was engaged to create interactive content for Hodder’s ‘Rocket Phonics’ programme. We partnered with Hodder Education to create learning games that complemented the programme’s existing set of nine books.

Watch our showreel of work for Hodder Education.

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Our Solution

The solution for this project utilised a combination of our content development services and the Seedling Authoring Platform.

  • Hodder Education choose eleven games from our game template library which we adapted for the project.
  • Our design team worked with Hodder’s art department to integrate the ‘Rocket Phonics’ book characters and illustrations into the templates.
  • We built the first set of 11 sample games.
  • We consulted with Hodder’s technical team to accommodate any network limitations experienced by their school customers.
  • Together with Hodder we developed a project plan to deliver over 200 games.

End Result

Seedling and Hodder produced over 200 dynamic games for the ‘Rocket Phonics’ programme, on-time and within-budget. Hodder availed of our bespoke development services, and the use of our authoring platform for this project. The HTML5 games run on a web browser and are fast loading, even on slow school networks, and are compatible with all major devices. The games are securely stored within the Seedling authoring platform and are available to the Hodder team, to build upon or alter, at any time.

Utilised Products & Services:

The editorial team were able to share, review and approve the games over the course of the project without having to liaise with any otherThe ‘Rocket Phonics’ programme is part of ‘Reading Planet’ and is used by approximately 125,000 pupils in over 1,000 schools in the UK. third party.

How Hodder used the Seedling Authoring Platform

We provided the Hodder team with ‘editor access’ to the Seedling authoring platform. Using the platform, a single team member set up 190 games in just under one month. Others in Hodder’s editorial team then edited and customized the games. The team shared, reviewed and approved the games over the course of two months. The games were then output as HTML5 packages and uploaded to the Hodder LMS by their IT team. Seedling continues to provide consultancy support to Hodder’s IT and content teams, who are benefiting from our experience in delivering these solutions.